Since starting the Library Game Lab of Syracuse in 2007 (which later became Because Play Matters), I have run many workshops on using games and creating games for librarians. I did a tour across the state of New York running workshops on how libraries could use games; this workshop series led into my book, Everyone Plays at the Library.
I have also run workshops on creating face-to-face simulations for training or teaching. For the U.S. Embassy Library system, I took the participants through the creation process of developing a game to go along with an information packet, and then we worked on how to localize these games for the needs and values of a different culture.
I'm moving into game design workshops for librarians. As libraries add makerspaces, this creates an opportunity for librarians to become hubs of game design. My plan is to roll together the idea of local Game Designers' Guilds with libraries interested in developing game design programs through a series of workshops at regional and national library conferences.