Here are some of the Syracuse University courses related to games that are open to students from all majors. If there is a course that needs to be added to the list, please contact firstname.lastname@example.org.
I keep this list updated on the "Syracuse University Game-Related Classes" tab at the top of the page.
(Oculus Rift DK2 + mobile VR, 360 degree video production, 3D interactive environments (Unity Engine))
w/ Meyer Giordano, Shaffer 016 Thursday 1:30a-5:30p
CAR 530 M002 - Special Topics in Computer Art: Creating Electronic Art with Max/MSP
w/ Peter Lee / Annina Rüst, Shaffer 016, Wednesday 8:30a-12:30p
Description: This class is an introduction to making electronic art with Max/MSP, a visual programming language. Max is used by composers, performers, software designers, researchers, and artists for creating recordings, performances and installations.
- Psychology of Self & Corporate Branding
- Why Do We Care? Prosocial Campaigns
- The Education Politics of Video Games
- Social, Mobile, and IRL Immersion
Wednesdays 5:15-8:00 PM
This course is taught by Dan Pacheco, Chair of Journalism Innovation at Newhouse and is open to students of any major, including from Newhouse, iSchool, VPA, L.C. Smith Computer Science, Whitman and Maxwell. Look for NEW 400(undergrad) or NEW 600 (grad) or Virtual Reality Storytelling in MySlice.
You come across a bookmark.It says Experience Design is the development of user-based meaningful interactions that connect a user to a product or service. In this project-based class, students will take experience design concepts and apply them to a real-world non-profit context to create an information-based experience. This is not a programming class, although students with programming or Web-design skills can use those in working with their client.”It contains a single URL:http://scottnicholson.com/twine/expdesign/experience_design_2014.html