Keeping up with the BGNlab
Search the Site
Related Resources
Friday
Nov252016

Talk on Dec. 1 and Free Play Friday on Dec. 2

On Thursday, Dec. 1, at 7pm, we will be joined via Skype by Shayna Parker of Brain Shift Games.  They design apps to help stroke patients recover the use of their hands.  (http://brainshiftgames.com/). This is our First Thursday speaker series, and it is open to all.

 

Our next Free Play Friday will be Dec. 2nd from 3-6pm, so come and join us for some games!  

 

 (Note – there will not be a Free Play Friday on Friday, Nov. 25, as we are bringing together students from Game Design and from Music to make music-based games in a Music Game Jam.)

Wednesday
Nov092016

Freeplay Friday and Big Diplomacy

This Friday will be another round of Freeplay Friday at the lab – come between 3 and 6pm for tabletop games.  Find information about parking, location, and policies about minors at http://bgnlab.ca/visiting/

At 5pm, we are going to do a special event – Big Diplomacy.  Given last night’s US news, it seems appropriate to play a game that starts in the leadup to WWI.

This will be for 7 teams, and I’ll teach the game starting at 5pm.  I plan to end the game at 10pm, but you don’t have to stay for all of it.  I’ll be moderating it and running it as a board-based live-action event.  You don’t need to know anything about Diplomacy to play.

I do intend to stream the game, so you can see it playing out Friday night at https://www.youtube.com/watch?v=PnWpJt7h8ZA  I will start teaching it at 5pm, then move into play once we are ready.


Scott

Tuesday
Nov012016

GameTalk on Nov. 3

On Thursday, Nov., 3rd at 7PM we are having Brian Jenkins, the general manager of PlayPower Canada, come to speak about his work in the game industry.  PlayPower focuses on outdoor play and uses games to get kids engaged with the world around them.

This talk is open to the public, and will be held at the BGNlab.

We'd like to thank Michelle Goodridge and the WLU library for their efforts in organizing this speaker series. 


Wednesday
Oct262016

Extra Life 2016 with the WLU Game Changers

Donate to our Extra Life campaign at 

http://www.extra-life.org/index.cfm?fuseaction=donorDrive.teamParticipants&teamID=31021

 

Extra Life is an organation that runs a 24-hour gaming marathon each year as a fundraiser for the Children's Miracle Network Hospitals. 

 

This year, the WLU Game Changers, a group of students interested in making games who live in Grand River Hall, are taking on the Extra Life challenge.

However, instead of playing games for 24 hours, they will be making games for 24 hours!  In fact, they have been challenged by the Residence Life program to make games that can be used to help students living in residence with some of their common problems.

 

This game jam will take place from 8AM Nov. 5th to 8AM Nov. 6th, and it will be streamed on Twitch.TV at the BGNlab Twitch account at https://www.twitch.tv/bgnlab/

 

 

Saturday
Oct222016

Papers presented at Meaningful Play 2016

Scott Nicholson was recently at the peer-reviewed Meaningful Play 2016 conference, held in Lansing, Michigan.

 

While there, he presented two papers and exhibited his Breakout EDU game, Ballot Box Bumble, at the Game Expo.

His first presentation was the highlights of his 2015 survey of Escape Rooms.   This paper for the conference is:
Nicholson, S. (2016). The State of Escape: Escape Room Design and Facilities. Paper presented at Meaningful Play 2016. Lansing, Michigan.

However, the entire white paper with more results from the survey can be found at Nicholson, S. (2015). Peeking behind the locked door: A survey of escape room facilities. White Paper available at http://scottnicholson.com/pubs/erfacwhite.pdf

His Breakout EDU game, Ballot Box Bumble, can be found at http://www.breakoutedu.com/more-games/

Finally, his paper on the Ask Why model, designed to help escape rooms create more consistent experiences through improving the narrative, can be found at 

Nicholson, S. (2016). Ask Why: Creating a Better Player Experience Through Environmental Storytelling and Consistency in Escape Room Design. Paper presented at Meaningful Play 2016, Lansing, Michigan.

More of his papers and talks can be found at the Publications & Presentations link on this site.

Edit:
He won the award for Best Non-Digital Game at the juried game expo for his learning game inspired by escape room design concepts.